Mango request: use active scene clip as background for sequencer scene strip renderer
and opengl renerer when rendering from camera view. Other usages of offscreen drawing shouldn't be affected by this change.
This commit is contained in:
@@ -676,7 +676,7 @@ static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
|
||||
/* gets scaled to BLEN_THUMB_SIZE */
|
||||
ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera,
|
||||
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
|
||||
IB_rect, OB_SOLID, err_out);
|
||||
IB_rect, OB_SOLID, FALSE, err_out);
|
||||
|
||||
if(ibuf) {
|
||||
float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
|
||||
|
||||
Reference in New Issue
Block a user