2.5
Fix compile errors Remove stubs that duplicate code and set armature lib priority correctly (needs to link with mesh)
This commit is contained in:
@@ -8,4 +8,4 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
|
||||
incs += ' ../../render/extern/include #/intern/guardedalloc #intern/bmfont'
|
||||
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'
|
||||
|
||||
env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[100] )
|
||||
env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[44] )
|
||||
|
||||
@@ -102,9 +102,7 @@ static void countall() {}
|
||||
static void vertexgroup_select_by_name() {}
|
||||
static void deselect_actionchannels() {}
|
||||
static void add_vert_to_defgroup() {}
|
||||
#define WEIGHT_REPLACE 0
|
||||
static void create_dverts() {}
|
||||
static int mesh_get_x_mirror_vert() {return 0;}
|
||||
static void select_actionchannel_by_name() {}
|
||||
/* ************* XXX *************** */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user