Fix compile errors
Remove stubs that duplicate code and set armature lib priority correctly (needs to link with mesh)
This commit is contained in:
2009-01-08 00:24:59 +00:00
parent ff1db49e34
commit c6b6910c16
2 changed files with 1 additions and 3 deletions

View File

@@ -8,4 +8,4 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc #intern/bmfont'
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'
env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[100] )
env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[44] )

View File

@@ -102,9 +102,7 @@ static void countall() {}
static void vertexgroup_select_by_name() {}
static void deselect_actionchannels() {}
static void add_vert_to_defgroup() {}
#define WEIGHT_REPLACE 0
static void create_dverts() {}
static int mesh_get_x_mirror_vert() {return 0;}
static void select_actionchannel_by_name() {}
/* ************* XXX *************** */