Scripts:
-- adding help_browser.py to show help for installed scripts;
-- updated scripts to include basic doc info to be shown with above script:
script authors can / will / should update with more info, of course;
-- updated some scripts to newer versions: disp_paint, fixfromarmature, hotkeys, etc.
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@@ -8,6 +8,32 @@ Submenu: 'Selected Objects...' selected
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Tooltip: 'Export to VRML2 (.wrl) file.'
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"""
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__author__ = ("Rick Kimball", "Ken Miller", "Steve Matthews")
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__url__ = ["blender", "elysiun",
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"Author's (Rick) homepage, http://kimballsoftware.com/blender",
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"Show your VRML world at vrmlworld.net, http://vrmlworld.net"]
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__version__ = "2004/01/19"
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__bpydoc__ = """\
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This script exports to VRML 2.0 format.
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Usage:
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Run this script from "File->Export" menu. A pop-up will ask whether you
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want to export only selected or all relevant objects.
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Known issues:<br>
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Doesn't handle multiple materials (don't use material indices);<br>
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Doesn't handle multiple UV textures on a single mesh (create a mesh
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for each texture);<br>
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Material colors need work;<br>
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Spotlight softness needs work;<br>
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Can't get the texture array associated with material * not the UV ones;<br>
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Can't set smoothing, crease angle and mesh smoothing * setting not
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accessible.
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"""
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# $Id$
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#
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#------------------------------------------------------------------------
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