Cleanup: convert compositor nodes to c++
- Many cleanups of to use list base - Some variable changes These change is needed to migrate to the new socket builder API Reviewed By: manzanilla Differential Revision: https://developer.blender.org/D12366
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56
source/blender/nodes/composite/node_composite_util.cc
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56
source/blender/nodes/composite/node_composite_util.cc
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup nodes
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*/
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#include "node_composite_util.hh"
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bool cmp_node_poll_default(bNodeType *UNUSED(ntype),
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bNodeTree *ntree,
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const char **r_disabled_hint)
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{
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if (!STREQ(ntree->idname, "CompositorNodeTree")) {
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*r_disabled_hint = "Not a compositor node tree";
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return false;
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}
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return true;
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}
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void cmp_node_update_default(bNodeTree *UNUSED(ntree), bNode *node)
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{
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LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
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if (sock->cache) {
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// free_compbuf(sock->cache);
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// sock->cache = nullptr;
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}
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}
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node->need_exec = 1;
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}
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void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
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{
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node_type_base(ntype, type, name, nclass, flag);
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ntype->poll = cmp_node_poll_default;
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ntype->updatefunc = cmp_node_update_default;
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ntype->insert_link = node_insert_link_default;
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ntype->update_internal_links = node_update_internal_links_default;
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}
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