==== bugfix ====

- fix for #5955
- fixing too short pathnames causing memory overwriting when
  starting blender from a path with a very long name.
This commit is contained in:
2007-02-09 18:27:20 +00:00
parent a6cbfb617f
commit c7c0e7bf80
2 changed files with 5 additions and 5 deletions

View File

@@ -332,11 +332,11 @@ that dir info is available.
****************************************************************************/
void BPY_post_start_python( void )
{
char dirpath[FILE_MAXDIR];
char dirpath[FILE_MAX];
char *sdir = NULL;
if(U.pythondir[0] != '\0' ) {
char modpath[FILE_MAXDIR];
char modpath[FILE_MAX];
int upyslen = strlen(U.pythondir);
/* check if user pydir ends with a slash and, if so, remove the slash
@@ -349,7 +349,7 @@ void BPY_post_start_python( void )
U.pythondir[upyslen - 1] = '\0';
}
BLI_strncpy(dirpath, U.pythondir, FILE_MAXDIR);
BLI_strncpy(dirpath, U.pythondir, FILE_MAX);
BLI_convertstringcode(dirpath, G.sce, 0);
syspath_append(dirpath); /* append to module search path */

View File

@@ -823,8 +823,8 @@ static int bpymenu_ParseDir(char *dirname, char *parentdir, int is_userdir )
struct dirent *de;
struct stat status;
char *file_extension;
char path[FILE_MAXDIR];
char subdir[FILE_MAXDIR];
char path[FILE_MAX];
char subdir[FILE_MAX];
char *s = NULL;
dir = opendir(dirname);