Hairdresser request;

"Additive" Guides. See also:
http://www.blender3d.org/cms/New_Particle_options_a.721.0.html

This Guide type uses the falloff distance to also define how much the
particle (or hair strand) goes over the path, allowing to create local
extremes, or only local particle generating or hairgrowth. Nice for
spiky haircuts!
This commit is contained in:
2005-11-12 11:54:58 +00:00
parent 18b8f66a68
commit c7c7ccccae
3 changed files with 27 additions and 17 deletions

View File

@@ -1745,6 +1745,10 @@ static void object_panel_fields(Object *ob)
uiDefButBitS(block, TOG, PFIELD_USEMAX, B_FIELD_CHANGE, "Use MaxDist", 10,60,140,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum distance for the field to work");
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 10,40,140,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work");
uiBlockEndAlign(block);
if(pd->forcefield == PFIELD_GUIDE)
uiDefButBitS(block, TOG, PFIELD_GUIDE_PATH_ADD, B_FIELD_CHANGE, "Additive", 10,10,140,20, &pd->flag, 0.0, 0, 0, 0, "Based on distance/falloff it adds a portion of the entire path");
}
uiDefBut(block, LABEL, 0, "Deflection", 160,180,140,20, NULL, 0.0, 0, 0, 0, "");