use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors.
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@@ -811,19 +811,19 @@ ModifierTypeInfo modifierType_Array = {
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| eModifierTypeFlag_AcceptsCVs,
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/* copyData */ copyData,
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/* deformVerts */ 0,
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/* deformMatrices */ 0,
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/* deformVertsEM */ 0,
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/* deformMatricesEM */ 0,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* applyModifierEM */ applyModifierEM,
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/* initData */ initData,
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/* requiredDataMask */ 0,
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/* freeData */ 0,
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/* isDisabled */ 0,
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/* requiredDataMask */ NULL,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepgraph */ updateDepgraph,
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/* dependsOnTime */ 0,
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/* dependsOnNormals */ 0,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ 0,
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/* foreachIDLink */ NULL,
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};
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