Object Mode: remove Scene.obedit

Add ED_screen_window_find, BKE_workspace_edit_object
This commit is contained in:
2018-02-13 20:35:29 +11:00
parent 754d3a2fe6
commit c8597a465f
27 changed files with 139 additions and 82 deletions

View File

@@ -1444,8 +1444,10 @@ static bool render_view3d_flag_changed(RenderEngine *engine, const bContext *C)
job_update_flag |= PR_UPDATE_DATABASE;
/* load editmesh */
if (scene->obedit)
ED_object_editmode_load(scene->obedit);
Object *obedit = CTX_data_edit_object(C);
if (obedit) {
ED_object_editmode_load(obedit);
}
}
engine->update_flag = 0;