transform matrix animation import fix.

This commit is contained in:
2011-08-13 16:22:14 +00:00
parent a4b6cfd872
commit c86bcd5065

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@@ -976,11 +976,11 @@ void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
} }
} }
} }
if (is_rotation || is_matrix) { if (is_rotation) {
if (is_joint) if (is_joint)
{ {
/*bPoseChannel *chan = get_pose_channel(ob->pose, bone_name); bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
chan->rotmode = ROT_MODE_Quat;*/ chan->rotmode = ROT_MODE_EUL;
} }
else else
{ {