Workbench: Codestyle
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@@ -86,8 +86,6 @@ extern char datatoc_workbench_data_lib_glsl[];
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extern char datatoc_workbench_object_outline_lib_glsl[];
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extern char datatoc_workbench_world_light_lib_glsl[];
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static char *workbench_build_composite_frag(WORKBENCH_PrivateData *wpd)
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{
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char *str = NULL;
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@@ -126,8 +124,6 @@ static char *workbench_build_prepass_frag(void)
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return str;
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}
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static void ensure_deferred_shaders(WORKBENCH_PrivateData *wpd, int index, int drawtype)
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{
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if (e_data.prepass_sh_cache[index] == NULL) {
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@@ -383,6 +379,7 @@ void workbench_deferred_cache_init(WORKBENCH_Data *vedata)
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}
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}
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}
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static WORKBENCH_MaterialData *get_or_create_material_data(
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WORKBENCH_Data *vedata, Object *ob, Material *mat, Image *ima, int drawtype)
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{
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