Merge branch 'blender2.7'
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@@ -66,6 +66,7 @@ DeviceScene::DeviceScene(Device *device)
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camera_motion(device, "__camera_motion", MEM_TEXTURE),
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attributes_map(device, "__attributes_map", MEM_TEXTURE),
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attributes_float(device, "__attributes_float", MEM_TEXTURE),
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attributes_float2(device, "__attributes_float2", MEM_TEXTURE),
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attributes_float3(device, "__attributes_float3", MEM_TEXTURE),
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attributes_uchar4(device, "__attributes_uchar4", MEM_TEXTURE),
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light_distribution(device, "__light_distribution", MEM_TEXTURE),
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