2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
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@@ -3,7 +3,7 @@
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Name: 'Mirror Vertex Locations & Weight'
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Blender: 241
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Group: 'Mesh'
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Tooltip: 'Snap Verticies to X mirrord locations and weights.'
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Tooltip: 'Snap Verticies to X mirrored locations and weights.'
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"""
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__author__ = "Campbell Barton aka ideasman42"
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@@ -11,11 +11,11 @@ __url__ = ["www.blender.org", "blenderartists.org", "www.python.org"]
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__version__= '1.0'
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__bpydoc__= '''\
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This script is used to mirror vertex locations and weights
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It is usefull if you have a model that was made symetrical
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It is useful if you have a model that was made symmetrical
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but has verts that have moved from their mirrored locations slightly,
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casuing blenders X-Mirror options not to work.
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causing blenders X-Mirror options not to work.
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Weights can be mirrored too, this is usefull if you want to model 1 side of a mesh, copy the mesh and flip it.
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Weights can be mirrored too, this is useful if you want to model 1 side of a mesh, copy the mesh and flip it.
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You can then use this script to mirror to the copy, even creating new flipped vertex groups, renaming group name left to right or .L to .R
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Vertex positions are mirrored by doing a locational lookup,
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