2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
This commit is contained in:
@@ -40,12 +40,13 @@ using namespace std;
|
||||
SG_Node::SG_Node(
|
||||
void* clientobj,
|
||||
void* clientinfo,
|
||||
SG_Callbacks callbacks
|
||||
SG_Callbacks& callbacks
|
||||
|
||||
)
|
||||
: SG_Spatial(clientobj,clientinfo,callbacks),
|
||||
m_SGparent(NULL)
|
||||
{
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
SG_Node::SG_Node(
|
||||
@@ -55,7 +56,7 @@ SG_Node::SG_Node(
|
||||
m_children(other.m_children),
|
||||
m_SGparent(other.m_SGparent)
|
||||
{
|
||||
// nothing to do
|
||||
m_modified = true;
|
||||
}
|
||||
|
||||
SG_Node::~SG_Node()
|
||||
@@ -141,22 +142,6 @@ Destruct()
|
||||
ActivateDestructionCallback();
|
||||
}
|
||||
|
||||
|
||||
SG_Node*
|
||||
SG_Node::
|
||||
GetSGParent(
|
||||
) const {
|
||||
return m_SGparent;
|
||||
}
|
||||
|
||||
void
|
||||
SG_Node::
|
||||
SetSGParent(
|
||||
SG_Node* parent
|
||||
){
|
||||
m_SGparent = parent;
|
||||
}
|
||||
|
||||
const
|
||||
SG_Node*
|
||||
SG_Node::
|
||||
@@ -165,28 +150,6 @@ GetRootSGParent(
|
||||
return (m_SGparent ? (const SG_Node*) m_SGparent->GetRootSGParent() : (const SG_Node*) this);
|
||||
}
|
||||
|
||||
bool
|
||||
SG_Node::
|
||||
IsVertexParent()
|
||||
{
|
||||
if (m_parent_relation)
|
||||
{
|
||||
return m_parent_relation->IsVertexRelation();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool
|
||||
SG_Node::
|
||||
IsSlowParent()
|
||||
{
|
||||
if (m_parent_relation)
|
||||
{
|
||||
return m_parent_relation->IsSlowRelation();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
SG_Node::
|
||||
DisconnectFromParent(
|
||||
@@ -199,8 +162,6 @@ DisconnectFromParent(
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SG_Node::AddChild(SG_Node* child)
|
||||
{
|
||||
m_children.push_back(child);
|
||||
@@ -228,6 +189,9 @@ void SG_Node::UpdateWorldData(double time, bool parentUpdated)
|
||||
// to update the
|
||||
ActivateUpdateTransformCallback();
|
||||
|
||||
// The node is updated, remove it from the update list
|
||||
Delink();
|
||||
|
||||
// update children's worlddata
|
||||
for (NodeList::iterator it = m_children.begin();it!=m_children.end();++it)
|
||||
{
|
||||
@@ -236,24 +200,6 @@ void SG_Node::UpdateWorldData(double time, bool parentUpdated)
|
||||
}
|
||||
|
||||
|
||||
NodeList& SG_Node::GetSGChildren()
|
||||
{
|
||||
return this->m_children;
|
||||
}
|
||||
|
||||
|
||||
const NodeList& SG_Node::GetSGChildren() const
|
||||
{
|
||||
return this->m_children;
|
||||
}
|
||||
|
||||
|
||||
void SG_Node::ClearSGChildren()
|
||||
{
|
||||
m_children.clear();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SG_Node::SetSimulatedTime(double time,bool recurse)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user