Cleanup: trailing space, remove tabs, pep8

This commit is contained in:
2019-09-10 06:11:52 +10:00
parent 51334dd3a6
commit c8c3e7d284
29 changed files with 90 additions and 79 deletions

View File

@@ -20,7 +20,7 @@
from bpy.types import Menu
from bpy.app.translations import contexts as i18n_contexts
class MASK_MT_add(Menu):
bl_idname = "MASK_MT_add"

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@@ -670,9 +670,9 @@ class AddPresetGpencilMaterial(AddPresetBase, Operator):
"gpcolor.stroke_image",
"gpcolor.pixel_size",
"gpcolor.use_stroke_pattern",
"gpcolor.use_stroke_texture_mix",
"gpcolor.mix_stroke_factor",
"gpcolor.alignment_mode",
"gpcolor.use_stroke_texture_mix",
"gpcolor.mix_stroke_factor",
"gpcolor.alignment_mode",
"gpcolor.fill_style",
"gpcolor.fill_color",
"gpcolor.fill_image",

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@@ -55,10 +55,10 @@ def pointInTri2D(v, v1, v2, v3):
x= key[i]
y= key[i+1]
if xmax<x: xmax= x
if ymax<y: ymax= y
if xmin>x: xmin= x
if ymin>y: ymin= y
if xmax<x: xmax= x
if ymax<y: ymax= y
if xmin>x: xmin= x
if ymin>y: ymin= y
x= v.x
y= v.y
@@ -169,7 +169,7 @@ def island2Edge(island):
# Its okay to leave the length in there.
# for e in length_sorted_edges:
# e.pop(2)
# e.pop(2)
# return edges and unique points
return length_sorted_edges, [v.to_3d() for v in unique_points.values()]
@@ -410,7 +410,7 @@ def mergeUvIslands(islandList):
elif Intersect == 0: # No intersection?? Place it.
# Progress
removedCount += 1
# XXX Window.DrawProgressBar(0.0, 'Merged: %i islands, Ctrl to finish early.' % removedCount)
# XXX Window.DrawProgressBar(0.0, 'Merged: %i islands, Ctrl to finish early.' % removedCount)
# Move faces into new island and offset
targetIsland[0].extend(sourceIsland[0])
@@ -485,7 +485,7 @@ def getUvIslands(faceGroups, me):
islandList = []
# XXX Window.DrawProgressBar(0.0, 'Splitting %d projection groups into UV islands:' % len(faceGroups))
# XXX Window.DrawProgressBar(0.0, 'Splitting %d projection groups into UV islands:' % len(faceGroups))
# print '\tSplitting %d projection groups into UV islands:' % len(faceGroups),
# Find grouped faces
@@ -552,7 +552,7 @@ def getUvIslands(faceGroups, me):
break
# if not ok will stop looping
# XXX Window.DrawProgressBar(0.1, 'Optimizing Rotation for %i UV Islands' % len(islandList))
# XXX Window.DrawProgressBar(0.1, 'Optimizing Rotation for %i UV Islands' % len(islandList))
for island in islandList:
optiRotateUvIsland(island)
@@ -562,7 +562,7 @@ def getUvIslands(faceGroups, me):
def packIslands(islandList):
if USER_FILL_HOLES:
# XXX Window.DrawProgressBar(0.1, 'Merging Islands (Ctrl: skip merge)...')
# XXX Window.DrawProgressBar(0.1, 'Merging Islands (Ctrl: skip merge)...')
mergeUvIslands(islandList) # Modify in place
# Now we have UV islands, we need to pack them.
@@ -611,18 +611,18 @@ def packIslands(islandList):
# with the islands.
# print '\tPacking UV Islands...'
# XXX Window.DrawProgressBar(0.7, "Packing %i UV Islands..." % len(packBoxes) )
# XXX Window.DrawProgressBar(0.7, "Packing %i UV Islands..." % len(packBoxes) )
# time1 = time.time()
packWidth, packHeight = geometry.box_pack_2d(packBoxes)
# print 'Box Packing Time:', time.time() - time1
# if len(pa ckedLs) != len(islandList):
# if len(packedLs) != len(islandList):
# raise ValueError("Packed boxes differs from original length")
# print '\tWriting Packed Data to faces'
# XXX Window.DrawProgressBar(0.8, "Writing Packed Data to faces")
# XXX Window.DrawProgressBar(0.8, "Writing Packed Data to faces")
# Sort by ID, so there in sync again
islandIdx = len(islandList)

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@@ -127,7 +127,7 @@ class DATA_PT_gpencil_layers(DataButtonsPanel, Panel):
row = layout.row()
layer_rows = 7
col = row.column()
col.template_list("GPENCIL_UL_layer", "", gpd, "layers", gpd.layers, "active_index",
rows=layer_rows, sort_reverse=True, sort_lock=True)
@@ -152,13 +152,13 @@ class DATA_PT_gpencil_layers(DataButtonsPanel, Panel):
sub = col.column(align=True)
sub.operator("gpencil.layer_isolate", icon='LOCKED', text="").affect_visibility = False
sub.operator("gpencil.layer_isolate", icon='RESTRICT_VIEW_ON', text="").affect_visibility = True
# Layer main properties
row = layout.row()
row = layout.row()
col = layout.column(align=True)
if gpl:
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = True

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@@ -459,6 +459,7 @@ class DATA_PT_vertex_colors(MeshButtonsPanel, Panel):
col.operator("mesh.vertex_color_add", icon='ADD', text="")
col.operator("mesh.vertex_color_remove", icon='REMOVE', text="")
class DATA_PT_remesh(MeshButtonsPanel, Panel):
bl_label = "Remesh"
bl_options = {'DEFAULT_CLOSED'}

View File

@@ -1783,7 +1783,7 @@ class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
col.label(text="Material:")
row = col.row(align=True)
row.prop_search(md, "material", gpd, "materials", text="", icon='SHADING_TEXTURE')
row.prop(md, "invert_materials", text="", icon='ARROW_LEFTRIGHT')
row = layout.row(align=True)

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@@ -604,10 +604,10 @@ class GPENCIL_MT_move_to_layer(Menu):
while(i >= 0):
gpl = gpd.layers[i]
if gpl.info == gpl_active.info:
icon='GREASEPENCIL'
icon = 'GREASEPENCIL'
else:
icon = 'NONE'
layout.operator("gpencil.move_to_layer", text=gpl.info, icon=icon).layer=i
layout.operator("gpencil.move_to_layer", text=gpl.info, icon=icon).layer = i
i -= 1
layout.separator()
@@ -640,7 +640,7 @@ class GPENCIL_MT_cleanup(Menu):
if ob.mode != 'PAINT_GPENCIL':
layout.operator("gpencil.stroke_merge_by_distance", text="Merge by Distance")
layout.separator()
layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes").mode = 'ACTIVE'

View File

@@ -48,6 +48,7 @@ class GPENCIL_MT_color_context_menu(Menu):
layout.operator("object.material_slot_remove_unused")
class GPENCIL_UL_matslots(UIList):
def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname, _index):
slot = item
@@ -164,6 +165,7 @@ class MATERIAL_PT_gpencil_strokecolor(GPMaterialButtonsPanel, Panel):
if gpcolor.mode == 'LINE' and gpcolor.stroke_style != 'TEXTURE':
col.prop(gpcolor, "use_overlap_strokes")
class MATERIAL_PT_gpencil_fillcolor(GPMaterialButtonsPanel, Panel):
bl_label = "Fill"
bl_parent_id = 'MATERIAL_PT_gpencil_surface'
@@ -274,7 +276,8 @@ class MATERIAL_PT_gpencil_material_presets(PresetPanel, Panel):
preset_add_operator = "scene.gpencil_material_preset_add"
classes = (GPENCIL_UL_matslots,
classes = (
GPENCIL_UL_matslots,
GPENCIL_MT_color_context_menu,
MATERIAL_PT_gpencil_slots,
MATERIAL_PT_gpencil_preview,
@@ -283,7 +286,8 @@ classes = (GPENCIL_UL_matslots,
MATERIAL_PT_gpencil_strokecolor,
MATERIAL_PT_gpencil_fillcolor,
MATERIAL_PT_gpencil_options,
MATERIAL_PT_gpencil_custom_props,)
MATERIAL_PT_gpencil_custom_props,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class

View File

@@ -1257,14 +1257,14 @@ class CLIP_MT_view(Menu):
layout.operator("clip.view_all", text="View Fit").fit_view = True
layout.separator()
layout.operator("clip.view_zoom_in")
layout.operator("clip.view_zoom_out")
layout.separator()
layout.prop(sc, "show_metadata")
layout.separator()
layout.menu("CLIP_MT_view_zoom")

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@@ -125,6 +125,7 @@ class CONSOLE_MT_console(Menu):
layout.operator("console.autocomplete", text="Autocomplete")
class CONSOLE_MT_context_menu(Menu):
bl_label = "Console Context Menu"

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@@ -450,7 +450,7 @@ class FILEBROWSER_MT_select(Menu):
layout.separator()
layout.operator("file.select_box")
class FILEBROWSER_MT_context_menu(Menu):
bl_label = "Files Context Menu"

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@@ -113,6 +113,7 @@ class INFO_MT_context_menu(Menu):
layout.operator("info.report_copy", text="Copy")
layout.operator("info.report_delete", text="Delete")
classes = (
INFO_HT_header,
INFO_MT_editor_menus,

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@@ -998,10 +998,11 @@ class _defs_sculpt:
label="Mesh Filter",
icon="ops.sculpt.mesh_filter",
widget=None,
keymap= (),
keymap=(),
draw_settings=draw_settings,
)
class _defs_vertex_paint:
@staticmethod

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@@ -605,7 +605,7 @@ class VIEW3D_HT_header(Header):
row.prop(tool_settings, "gpencil_selectmode_edit", text="", expand=True)
# Select mode for Sculpt
if gpd.is_stroke_sculpt_mode :
if gpd.is_stroke_sculpt_mode:
row = layout.row(align=True)
row.prop(tool_settings, "use_gpencil_select_mask_point", text="")
row.prop(tool_settings, "use_gpencil_select_mask_stroke", text="")
@@ -2654,7 +2654,6 @@ class VIEW3D_MT_make_links(Menu):
layout.operator("object.join_uvs") # stupid place to add this!
class VIEW3D_MT_brush_paint_modes(Menu):
bl_label = "Enabled Modes"
@@ -2849,27 +2848,27 @@ class VIEW3D_MT_sculpt(Menu):
props = layout.operator("sculpt.mask_filter", text='Smooth Mask')
props.filter_type = 'SMOOTH'
props.auto_iteration_count = True;
props.auto_iteration_count = True
props = layout.operator("sculpt.mask_filter", text='Sharpen Mask')
props.filter_type = 'SHARPEN'
props.auto_iteration_count = True;
props.auto_iteration_count = True
props = layout.operator("sculpt.mask_filter", text='Grow Mask')
props.filter_type = 'GROW'
props.auto_iteration_count = True;
props.auto_iteration_count = True
props = layout.operator("sculpt.mask_filter", text='Shrink Mask')
props.filter_type = 'SHRINK'
props.auto_iteration_count = True;
props.auto_iteration_count = True
props = layout.operator("sculpt.mask_filter", text='Increase Contrast')
props.filter_type = 'CONTRAST_INCREASE'
props.auto_iteration_count = False;
props.auto_iteration_count = False
props = layout.operator("sculpt.mask_filter", text='Decrease Contrast')
props.filter_type = 'CONTRAST_DECREASE'
props.auto_iteration_count = False;
props.auto_iteration_count = False
layout.separator()
@@ -4813,6 +4812,7 @@ class VIEW3D_MT_proportional_editing_falloff_pie(Menu):
pie.prop(tool_settings, "proportional_edit_falloff", expand=True)
class VIEW3D_MT_sculpt_mask_edit_pie(Menu):
bl_label = "Mask Edit"
@@ -4826,22 +4826,22 @@ class VIEW3D_MT_sculpt_mask_edit_pie(Menu):
op.mode = 'VALUE'
op = pie.operator("sculpt.mask_filter", text='Smooth Mask')
op.filter_type = 'SMOOTH'
op.auto_iteration_count = True;
op.auto_iteration_count = True
op = pie.operator("sculpt.mask_filter", text='Sharpen Mask')
op.filter_type = 'SHARPEN'
op.auto_iteration_count = True;
op.auto_iteration_count = True
op = pie.operator("sculpt.mask_filter", text='Grow Mask')
op.filter_type = 'GROW'
op.auto_iteration_count = True;
op.auto_iteration_count = True
op = pie.operator("sculpt.mask_filter", text='Shrink Mask')
op.filter_type = 'SHRINK'
op.auto_iteration_count = True;
op.auto_iteration_count = True
op = pie.operator("sculpt.mask_filter", text='Increase Contrast')
op.filter_type = 'CONTRAST_INCREASE'
op.auto_iteration_count = False;
op.auto_iteration_count = False
op = pie.operator("sculpt.mask_filter", text='Decrease Contrast')
op.filter_type = 'CONTRAST_DECREASE'
op.auto_iteration_count = False;
op.auto_iteration_count = False
# ********** Panel **********

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@@ -1158,6 +1158,7 @@ class VIEW3D_PT_sculpt_dyntopo_remesh(Panel, View3DPaintPanel):
col = flow.column()
col.operator("sculpt.detail_flood_fill")
class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel):
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
bl_label = "Remesh"
@@ -1191,6 +1192,7 @@ class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel):
# TODO, move to space_view3d.py
class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
bl_label = "Options"