/WX enabled for MSVC in CMake too.
Warning fixes.
This commit is contained in:
@@ -1425,7 +1425,7 @@ typedef struct HairGridVert {
|
||||
by Lena Petrovic, Mark Henne and John Anderson
|
||||
* Pixar Technical Memo #06-08, Pixar Animation Studios
|
||||
*/
|
||||
static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVector *lV, int numverts)
|
||||
static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVector *lV, unsigned int numverts)
|
||||
{
|
||||
/* TODO: This is an initial implementation and should be made much better in due time.
|
||||
* What should at least be implemented is a grid size parameter and a smoothing kernel
|
||||
@@ -1441,10 +1441,10 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec
|
||||
/* 2.0f is an experimental value that seems to give good results */
|
||||
float smoothfac = 2.0f * clmd->sim_parms->velocity_smooth;
|
||||
float collfac = 2.0f * clmd->sim_parms->collider_friction;
|
||||
int v = 0;
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
unsigned int v = 0;
|
||||
unsigned int i = 0;
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
|
||||
INIT_MINMAX(gmin, gmax);
|
||||
|
||||
@@ -1559,7 +1559,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
|
||||
{
|
||||
/* Collect forces and derivatives: F,dFdX,dFdV */
|
||||
Cloth *cloth = clmd->clothObject;
|
||||
int i = 0;
|
||||
unsigned int i = 0;
|
||||
float spring_air = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled in percent */
|
||||
float gravity[3] = {0.0f, 0.0f, 0.0f};
|
||||
float tm2[3][3] = {{-spring_air,0,0}, {0,-spring_air,0},{0,0,-spring_air}};
|
||||
|
||||
Reference in New Issue
Block a user