Bugfixes:

* The python 'math' library is now included in the py-namespace used to evaluate button expressions. So it is now possible to do 'radians(somevalue)' to get a rotation value that Blender can understand...

* Shapekey path getting function now uses the appropriate wrapper for grabbing the pointer to the ID block for the ShapeKey

* Made the Graph Editor's minimum zoom size finer...
This commit is contained in:
2009-10-22 23:23:09 +00:00
parent e8af794441
commit caa27f09fd
3 changed files with 29 additions and 15 deletions

View File

@@ -884,7 +884,7 @@ float BPY_pydriver_eval (ChannelDriver *driver)
int BPY_button_eval(bContext *C, char *expr, double *value)
{
PyGILState_STATE gilstate;
PyObject *dict, *retval;
PyObject *dict, *mod, *retval;
int error_ret = 0;
if (!value || !expr || expr[0]=='\0') return -1;
@@ -892,6 +892,20 @@ int BPY_button_eval(bContext *C, char *expr, double *value)
bpy_context_set(C, &gilstate);
dict= CreateGlobalDictionary(C);
/* import some modules: builtins,math*/
PyDict_SetItemString(dict, "__builtins__", PyEval_GetBuiltins());
mod = PyImport_ImportModule("math");
if (mod) {
PyDict_Merge(dict, PyModule_GetDict(mod), 0); /* 0 - dont overwrite existing values */
/* Only keep for backwards compat! - just import all math into root, they are standard */
PyDict_SetItemString(dict, "math", mod);
PyDict_SetItemString(dict, "m", mod);
Py_DECREF(mod);
}
retval = PyRun_String(expr, Py_eval_input, dict, dict);
if (retval == NULL) {