C, style changes (mostly white space edits), no functional change.
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@@ -48,7 +48,7 @@
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#include "BKE_curve.h"
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#define SWAP_FLOAT(a,b,tmp) tmp=a; a=b; b=tmp
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#define SWAP_FLOAT(a, b, tmp) tmp=a; a=b; b=tmp
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#define eps 0.000001
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@@ -446,7 +446,8 @@ static PyObject *M_Geometry_tesselate_polygon(PyObject *UNUSED(self), PyObject *
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index++;
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}
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freedisplist(&dispbase);
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} else {
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}
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else {
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/* no points, do this so scripts dont barf */
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freedisplist(&dispbase); /* possible some dl was allocated */
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tri_list= PyList_New(0);
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@@ -489,7 +490,8 @@ static PyObject *M_Geometry_intersect_line_line_2d(PyObject *UNUSED(self), PyObj
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if(isect_seg_seg_v2_point(line_a1->vec, line_a2->vec, line_b1->vec, line_b2->vec, vi) == 1) {
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return newVectorObject(vi, 2, Py_NEW, NULL);
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} else {
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}
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else {
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Py_RETURN_NONE;
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}
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}
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@@ -537,7 +539,7 @@ static PyObject *M_Geometry_intersect_point_line(PyObject *UNUSED(self), PyObjec
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else { l2[2]=0.0; VECCOPY2D(l2, line_2->vec) }
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/* do the calculation */
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lambda= closest_to_line_v3(pt_out,pt_in, l1, l2);
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lambda= closest_to_line_v3(pt_out, pt_in, l1, l2);
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ret= PyTuple_New(2);
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PyTuple_SET_ITEM(ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL));
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@@ -684,7 +686,7 @@ static char M_Geometry_box_pack_2d_doc[] =
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"\n"
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" Returns the normal of the 3D tri or quad.\n"
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"\n"
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" :arg boxes: list of boxes, each box is a list where the first 4 items are [x,y, width, height, ...] other items are ignored.\n"
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" :arg boxes: list of boxes, each box is a list where the first 4 items are [x, y, width, height, ...] other items are ignored.\n"
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" :type boxes: list\n"
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" :return: the width and height of the packed bounding box\n"
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" :rtype: tuple, pair of floats\n"
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@@ -697,7 +699,7 @@ static PyObject *M_Geometry_box_pack_2d(PyObject *UNUSED(self), PyObject *boxlis
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PyObject *ret;
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if(!PyList_Check(boxlist)) {
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PyErr_SetString(PyExc_TypeError, "expected a list of boxes [[x,y,w,h], ... ]");
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PyErr_SetString(PyExc_TypeError, "expected a list of boxes [[x, y, w, h], ... ]");
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return NULL;
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}
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