Cleanup: Use typed enum for node resize direction
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@@ -25,6 +25,7 @@
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#include "BLI_compiler_compat.h"
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#include "BLI_ghash.h"
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#include "BLI_utildefines.h"
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#include "DNA_listBase.h"
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@@ -222,6 +223,16 @@ typedef int (*NodeGPUExecFunction)(struct GPUMaterial *mat,
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struct GPUNodeStack *in,
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struct GPUNodeStack *out);
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typedef enum NodeResizeDirection {
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NODE_RESIZE_NONE = 0,
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NODE_RESIZE_TOP = (1 << 0),
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NODE_RESIZE_BOTTOM = (1 << 1),
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NODE_RESIZE_RIGHT = (1 << 2),
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NODE_RESIZE_LEFT = (1 << 3),
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} NodeResizeDirection;
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ENUM_OPERATORS(NodeResizeDirection, NODE_RESIZE_LEFT);
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/**
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* \brief Defines a node type.
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*
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@@ -274,7 +285,7 @@ typedef struct bNodeType {
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*/
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void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
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/** Optional custom resize handle polling. */
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int (*resize_area_func)(struct bNode *node, int x, int y);
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NodeResizeDirection (*resize_area_func)(struct bNode *node, int x, int y);
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/** Optional selection area polling. */
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int (*select_area_func)(struct bNode *node, int x, int y);
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/** Optional tweak area polling (for grabbing). */
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@@ -379,12 +390,6 @@ typedef struct bNodeType {
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#define NODE_CLASS_ATTRIBUTE 42
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#define NODE_CLASS_LAYOUT 100
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/* node resize directions */
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#define NODE_RESIZE_TOP 1
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#define NODE_RESIZE_BOTTOM 2
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#define NODE_RESIZE_RIGHT 4
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#define NODE_RESIZE_LEFT 8
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typedef enum eNodeSizePreset {
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NODE_SIZE_DEFAULT,
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NODE_SIZE_SMALL,
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