Code cleanup: remove source/kernel module, this wasn't really the kernel of

anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
This commit is contained in:
2011-05-06 20:18:42 +00:00
parent 4eb1b5256e
commit cb12337363
115 changed files with 264 additions and 804 deletions

View File

@@ -3,7 +3,7 @@ Import ('env')
sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')
incs = '. #/source/kernel/gen_system #/intern/string'
incs = '. #/intern/string #intern/container'
incs += ' #/source/gameengine/Expressions #/intern/moto/include'
incs += ' #/source/gameengine/Rasterizer #/source/gameengine/SceneGraph'