UI: allow fractical unit size for layouts.
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@@ -169,7 +169,7 @@ struct uiLayout {
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bool variable_size; /* For layouts inside gridflow, they and their items shall never have a fixed maximal size. */
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char alignment;
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char emboss;
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int units[2]; /* for fixed width or height to avoid UI size changes */
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float units[2]; /* for fixed width or height to avoid UI size changes */
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};
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typedef struct uiLayoutItemFlow {
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@@ -3857,12 +3857,12 @@ void uiLayoutSetScaleY(uiLayout *layout, float scale)
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layout->scale[1] = scale;
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}
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void uiLayoutSetUnitsX(uiLayout *layout, int unit)
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void uiLayoutSetUnitsX(uiLayout *layout, float unit)
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{
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layout->units[0] = unit;
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}
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void uiLayoutSetUnitsY(uiLayout *layout, int unit)
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void uiLayoutSetUnitsY(uiLayout *layout, float unit)
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{
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layout->units[1] = unit;
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}
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@@ -3932,12 +3932,12 @@ float uiLayoutGetScaleY(uiLayout *layout)
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return layout->scale[1];
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}
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int uiLayoutGetUnitsX(uiLayout *layout)
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float uiLayoutGetUnitsX(uiLayout *layout)
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{
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return layout->units[0];
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}
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int uiLayoutGetUnitsY(uiLayout *layout)
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float uiLayoutGetUnitsY(uiLayout *layout)
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{
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return layout->units[1];
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}
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@@ -4033,7 +4033,7 @@ static void ui_item_estimate(uiItem *item)
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break;
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}
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/* force fixed size */
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/* Force fixed size. */
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if (litem->units[0] > 0) {
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litem->w = UI_UNIT_X * litem->units[0];
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}
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