Compositor: Add option to extend image bounds when blurring
It is handy when doing some roto work and it's required to blur some mask or overaly before alpha-overing it on top of the footage. Quite straightforward option with the only limitation that variable size blur is not supported. Reviewers: campbellbarton Subscribers: hype, sebastian_k Differential Revision: https://developer.blender.org/D1663
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@@ -1374,6 +1374,7 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point
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uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
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uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
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}
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uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
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}
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static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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@@ -2207,6 +2208,7 @@ static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C),
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uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
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// uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
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uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
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uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
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}
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static void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
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