Mesh Tool: removes degenerate edges, faces and face ears.

This commit is contained in:
2014-02-17 11:32:35 +11:00
parent 20da9353b8
commit cc7cfd6617
7 changed files with 221 additions and 6 deletions

View File

@@ -474,3 +474,144 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "region.out", BM_FACE, FACE_NEW);
}
#define EDGE_MARK 1
#define EDGE_COLLAPSE 2
static void bm_mesh_edge_collapse_flagged(BMesh *bm, const int flag, const short oflag)
{
BMO_op_callf(bm, flag, "collapse edges=%fe", oflag);
}
void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
{
const float dist = BMO_slot_float_get(op->slots_in, "dist");
const float dist_sq = dist * dist;
bool found;
BMIter eiter;
BMEdge *e;
BMO_slot_buffer_flag_enable(bm, op->slots_in, "edges", BM_EDGE, EDGE_MARK);
/* collapse zero length edges, this accounts for zero area faces too */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
if (BM_edge_calc_length_squared(e) < dist_sq) {
BMO_elem_flag_enable(bm, e, EDGE_COLLAPSE);
found = true;
}
}
/* clear all loop tags (checked later) */
if (e->l) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
BM_elem_flag_disable(l_iter, BM_ELEM_TAG);
} while ((l_iter = l_iter->radial_next) != l_first);
}
}
if (found) {
bm_mesh_edge_collapse_flagged(bm, op->flag, EDGE_COLLAPSE);
}
/* clip degenerate ears from the face */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if (e->l && BMO_elem_flag_test(bm, e, EDGE_MARK)) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
if (
/* check the loop hasn't already been tested (and flag not to test again) */
!BM_elem_flag_test(l_iter, BM_ELEM_TAG) &&
(BM_elem_flag_enable(l_iter, BM_ELEM_TAG),
/* check we're marked to tested (radial edge already tested) */
BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_MARK) &&
/* check edges are not already going to be collapsed */
!BMO_elem_flag_test(bm, l_iter->e, EDGE_COLLAPSE) &&
!BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_COLLAPSE)))
{
/* test if the faces loop (ear) is degenerate */
float dir_prev[3], len_prev;
float dir_next[3], len_next;
sub_v3_v3v3(dir_prev, l_iter->prev->v->co, l_iter->v->co);
sub_v3_v3v3(dir_next, l_iter->next->v->co, l_iter->v->co);
len_prev = normalize_v3(dir_prev);
len_next = normalize_v3(dir_next);
if ((len_v3v3(dir_prev, dir_next) * min_ff(len_prev, len_next)) <= dist) {
bool reset = false;
if (fabsf(len_prev - len_next) <= dist) {
/* both edges the same length */
if (l_iter->f->len == 3) {
/* ideally this would have been discovered with short edge test above */
BMO_elem_flag_enable(bm, l_iter->next->e, EDGE_COLLAPSE);
found = true;
}
else {
/* add a joining edge and tag for removal */
BMLoop *l_split;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
reset = true;
}
}
}
else if (len_prev < len_next) {
/* split 'l_iter->e', then join the vert with next */
BMVert *v_new;
BMEdge *e_new;
BMLoop *l_split;
v_new = BM_edge_split(bm, l_iter->e, l_iter->v, &e_new, len_prev / len_next);
BLI_assert(v_new == l_iter->next->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
}
else if (len_next < len_prev) {
/* split 'l_iter->prev->e', then join the vert with next */
BMVert *v_new;
BMEdge *e_new;
BMLoop *l_split;
v_new = BM_edge_split(bm, l_iter->prev->e, l_iter->v, &e_new, len_next / len_prev);
BLI_assert(v_new == l_iter->prev->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
}
if (reset) {
/* we can't easily track where we are on the radial edge, reset! */
l_first = l_iter;
}
}
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
}
if (found) {
bm_mesh_edge_collapse_flagged(bm, op->flag, EDGE_COLLAPSE);
}
}