Fix outliner crashes when dragging elements in some cases.
Avoid rebuilding outliner tree in more cases, also helps performance.
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@@ -127,6 +127,7 @@ void ED_screen_global_areas_create(
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void ED_area_do_listen(struct bScreen *sc, ScrArea *sa, struct wmNotifier *note, Scene *scene,
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struct WorkSpace *workspace);
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void ED_area_tag_redraw(ScrArea *sa);
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void ED_area_tag_redraw_no_rebuild(ScrArea *sa);
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void ED_area_tag_redraw_regiontype(ScrArea *sa, int type);
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void ED_area_tag_refresh(ScrArea *sa);
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void ED_area_do_refresh(struct bContext *C, ScrArea *sa);
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