Further work on the premul option for ton. This option
(which basically tells the renderer and compositor to expect a key image) is now done at the image user level. This does have some caveats, as image users don't always work the way I thought they would/should (for example, the same image user structure is apparently used in the uv image editor for all images, which is kindof odd). The UV image editor also now smartly detects if the premul option is set and draws the image using key alpha, instead of premul The subversion level was upped to convert the old premul flag, which was at the image level, to the new one, which is at the image user level.
This commit is contained in:
@@ -44,7 +44,7 @@ struct ListBase;
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struct MemFile;
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struct MemFile;
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#define BLENDER_VERSION 245
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#define BLENDER_VERSION 245
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#define BLENDER_SUBVERSION 14
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#define BLENDER_SUBVERSION 15
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#define BLENDER_MINVERSION 240
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#define BLENDER_MINVERSION 240
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#define BLENDER_MINSUBVERSION 0
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#define BLENDER_MINSUBVERSION 0
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@@ -2419,6 +2419,7 @@ static void lib_link_texture(FileData *fd, Main *main)
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if(tex->id.flag & LIB_NEEDLINK) {
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if(tex->id.flag & LIB_NEEDLINK) {
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tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
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tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
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tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
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tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
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if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
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if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
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@@ -7450,7 +7451,56 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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}
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}
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}
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}
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/*version patch to migrate premul flag from images to image users*/
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if (main->versionfile < 245 || (main->versionfile == 245 && main->subversionfile < 15)) {
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Tex *tex;
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Image *image;
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ImageUser *iuser;
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Scene *scene;
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bNode *node;
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bNodeTree *ntree;
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/*handle image textures*/
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for (tex=main->tex.first; tex; tex=tex->id.next) {
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if (tex->ima) {
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image = newlibadr(fd, lib, tex->ima);
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if (image->flag & IMA_OLDFLAG) tex->iuser.flag |= IMA_DO_PREMUL;
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}
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}
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/*handle composite node trees*/
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for (scene=main->scene.first; scene; scene=scene->id.next) {
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if (scene->nodetree) {
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for (node=scene->nodetree->nodes.first; node; node=node->next) {
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ID *nodeid = newlibadr(fd, lib, node->id);
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if (node->storage && nodeid && *(short*)nodeid->name == ID_IM) {
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image = (Image*) nodeid;
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iuser = node->storage;
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if (image->flag & IMA_OLDFLAG) iuser->flag |= IMA_DO_PREMUL;
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}
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}
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}
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}
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/*handle node groups*/
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for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) {
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if (ntree->type == NTREE_COMPOSIT) {
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for (node=ntree->nodes.first; node; node=node->next) {
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ID *nodeid = newlibadr(fd, lib, node->id);
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if (node->storage && nodeid && *(short*)nodeid->name == ID_IM) {
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image = (Image*) nodeid;
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iuser = node->storage;
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if (image->flag & IMA_OLDFLAG) iuser->flag |= IMA_DO_PREMUL;
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}
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}
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}
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}
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/*finally, remove the flag from all images*/
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for (image=main->image.first; image; image=image->id.next) {
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if (image->flag & IMA_OLDFLAG) image->flag &= ~IMA_OLDFLAG;
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}
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}
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/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
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/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
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/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
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/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
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@@ -58,6 +58,7 @@ typedef struct ImageUser {
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/* iuser->flag */
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/* iuser->flag */
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#define IMA_ANIM_ALWAYS 1
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#define IMA_ANIM_ALWAYS 1
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#define IMA_ANIM_REFRESHED 2
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#define IMA_ANIM_REFRESHED 2
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#define IMA_DO_PREMUL 4
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typedef struct Image {
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typedef struct Image {
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ID id;
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ID id;
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@@ -108,7 +109,12 @@ typedef struct Image {
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#define IMA_REFLECT 16
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#define IMA_REFLECT 16
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#define IMA_NOCOLLECT 32
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#define IMA_NOCOLLECT 32
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#define IMA_ANTIALI 64
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#define IMA_ANTIALI 64
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#define IMA_DO_PREMUL 128
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/*used to be IMA_DO_PREMUL. Note that
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in theory, in should be possible
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to use this flag position if necassary,
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since this is only used in do_versions.*/
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#define IMA_OLDFLAG 128
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/* tpageflag */
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/* tpageflag */
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#define IMA_TILES 1
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#define IMA_TILES 1
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@@ -58,7 +58,7 @@ static bNodeSocketType cmp_node_rlayers_out[]= {
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static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
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static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
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{
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{
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ImBuf *ibuf;
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ImBuf *ibuf;
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CompBuf *stackbuf;
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CompBuf *stackbuf, *old;
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int type;
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int type;
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ibuf= BKE_image_get_ibuf(ima, iuser);
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ibuf= BKE_image_get_ibuf(ima, iuser);
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@@ -79,10 +79,11 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
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stackbuf->rect= ibuf->rect_float;
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stackbuf->rect= ibuf->rect_float;
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}
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}
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/*code to respect the premul flag of images; I'm
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old = stackbuf;
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not sure if this is a good idea for multilayer images,
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stackbuf = dupalloc_compbuf(stackbuf);
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since it never worked before for them.
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free_compbuf(old);
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if (type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
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if (type==CB_RGBA && iuser && (iuser->flag & IMA_DO_PREMUL)) {
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//premul the image
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//premul the image
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int i;
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int i;
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float *pixel = stackbuf->rect;
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float *pixel = stackbuf->rect;
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@@ -93,7 +94,7 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
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pixel[2] *= pixel[3];
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pixel[2] *= pixel[3];
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}
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}
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}
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}
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*/
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return stackbuf;
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return stackbuf;
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};
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};
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@@ -202,27 +203,6 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
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else {
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else {
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stackbuf= node_composit_get_image(rd, ima, iuser);
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stackbuf= node_composit_get_image(rd, ima, iuser);
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/*respect image premul option*/
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if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
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int i;
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float *pixel;
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/*first duplicate stackbuf->rect, since it's just a pointer
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to the source imbuf, and we don't want to change that.*/
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stackbuf->rect = MEM_dupallocN(stackbuf->rect);
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/*flag that we can free the buffer.*/
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stackbuf->malloc = 1;
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/*premul the image*/
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pixel = stackbuf->rect;
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for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
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pixel[0] *= pixel[3];
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pixel[1] *= pixel[3];
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pixel[2] *= pixel[3];
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}
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}
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/* put image on stack */
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/* put image on stack */
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out[0]->data= stackbuf;
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out[0]->data= stackbuf;
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@@ -1140,7 +1140,7 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
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tag_image_time(tex->ima); /* tag image as having being used */
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tag_image_time(tex->ima); /* tag image as having being used */
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/*do premul if necassary*/
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/*do premul if necassary*/
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if (tex->ima && tex->ima->flag & IMA_DO_PREMUL) {
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if (tex->iuser.flag & IMA_DO_PREMUL) {
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texres->tr *= texres->ta;
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texres->tr *= texres->ta;
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texres->tg *= texres->ta;
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texres->tg *= texres->ta;
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texres->tb *= texres->ta;
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texres->tb *= texres->ta;
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@@ -1181,7 +1181,7 @@ void uiblock_image_panel(uiBlock *block, Image **ima_pp, ImageUser *iuser,
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uiBlockSetFunc(block, image_reload_cb, ima, iuser);
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uiBlockSetFunc(block, image_reload_cb, ima, iuser);
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uiDefButBitS(block, TOG, IMA_ANTIALI, B_NOP, "Anti", 10, 50, 45, 20, &ima->flag, 0, 0, 0, 0, "Toggles Image anti-aliasing, only works with solid colors");
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uiDefButBitS(block, TOG, IMA_ANTIALI, B_NOP, "Anti", 10, 50, 45, 20, &ima->flag, 0, 0, 0, 0, "Toggles Image anti-aliasing, only works with solid colors");
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uiDefButBitS(block, TOG, IMA_DO_PREMUL, imagechanged, "Premul", 55, 50, 65, 20, &ima->flag, 0, 0, 0, 0, "Toggles premultiplying alpha");
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uiDefButBitS(block, TOG, IMA_DO_PREMUL, imagechanged, "Premul", 55, 50, 65, 20, &iuser->flag, 0, 0, 0, 0, "Toggles whether to premultiply the image at render/composite time.");
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uiBlockEndAlign(block);
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uiBlockEndAlign(block);
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if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
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if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
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@@ -2559,7 +2559,7 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
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tip= "Irregular buffer produces sharp shadow always, but it doesn't show up for raytracing";
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tip= "Irregular buffer produces sharp shadow always, but it doesn't show up for raytracing";
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else if(la->buftype==LA_SHADBUF_HALFWAY)
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else if(la->buftype==LA_SHADBUF_HALFWAY)
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tip= "Regular buffer, averaging the closest and 2nd closest Z value for reducing biasing";
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tip= "Regular buffer, averaging the closest and 2nd closest Z value for reducing biasing";
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uiDefButC(block, MENU, B_REDR, "Classical %x0|Classic-Halfway %x2|Irregular %x1", 10,140,80,19,&la->buftype, 0, 0, 0, 0, tip);
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uiDefButC(block, MENU, B_REDR, "Classical %x0|Classic-Halfway %x2|Irregular %x1", 10,140,80,19,&la->buftype, 0, 0, 0, 0, tip);
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}
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}
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}
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}
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@@ -2655,7 +2655,6 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
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}
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}
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}
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}
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}
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}
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else uiDefBut(block, LABEL,0," ", 100,180,200,19,NULL, 0, 0, 0, 0, "");
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else uiDefBut(block, LABEL,0," ", 100,180,200,19,NULL, 0, 0, 0, 0, "");
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@@ -2060,7 +2060,11 @@ void drawimagespace(ScrArea *sa, void *spacedata)
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if(sima->flag & SI_USE_ALPHA) {
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if(sima->flag & SI_USE_ALPHA) {
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sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, (float)ibuf->x, (float)ibuf->y);
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sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, (float)ibuf->x, (float)ibuf->y);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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/*use key alpha if the IMA_DO_PREMUL option is set.*/
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if (sima->iuser.flag & IMA_DO_PREMUL)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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else
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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}
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}
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/* detect if we need to redo the curve map.
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/* detect if we need to redo the curve map.
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@@ -938,7 +938,7 @@ static void image_layer_cb(void *ima_v, void *iuser_v)
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{
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{
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ntreeCompositForceHidden(G.scene->nodetree);
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ntreeCompositForceHidden(G.scene->nodetree);
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BKE_image_multilayer_index(ima_v, iuser_v);
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BKE_image_multilayer_index(BKE_image_get_renderresult(ima_v), iuser_v);
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allqueue(REDRAWNODE, 0);
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allqueue(REDRAWNODE, 0);
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}
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}
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@@ -995,6 +995,11 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
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uiButSetFunc(bt, node_image_type_cb, node, ima);
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uiButSetFunc(bt, node_image_type_cb, node, ima);
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MEM_freeN(strp);
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MEM_freeN(strp);
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if (iuser) {
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dy -= 19;
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uiDefButBitS(block, TOG, IMA_DO_PREMUL, B_NODE_EXEC+node->nr, "Premul", xmin, dy, xmax-xmin, 20, &iuser->flag, 0, 0, 0, 0, "Toggles whether to premultiply the image at render/composite time.");
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}
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if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
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if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
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width= (xmax-xmin)/2;
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width= (xmax-xmin)/2;
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@@ -1034,7 +1039,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
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}
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}
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if(node->id) {
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if(node->id) {
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Image *ima= (Image *)node->id;
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Image *ima= (Image *)node->id;
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int retval= 19;
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int retval= 19*2;
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/* for each draw we test for anim refresh event */
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/* for each draw we test for anim refresh event */
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if(iuser->flag & IMA_ANIM_REFRESHED) {
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if(iuser->flag & IMA_ANIM_REFRESHED) {
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Reference in New Issue
Block a user