Added GameLogic.Mathutils so Mathutils and its types can be accessed from blenderplayer.
also changed importText so it dosnt do a malloc
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@@ -38,7 +38,7 @@
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#include "euler.h"
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#include "point.h"
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PyObject *Mathutils_Init( void );
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PyObject *Mathutils_Init( char * from );
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PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat);
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PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject* vec);
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PyObject *row_point_multiplication(PointObject* pt, MatrixObject * mat);
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