- include pthreads for win32 globally (as with opengl).

- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
This commit is contained in:
2010-11-21 09:10:50 +00:00
parent f580d9c33b
commit cd2ab75b73
21 changed files with 5 additions and 79 deletions

View File

@@ -93,10 +93,6 @@ IF(WITH_GAMEENGINE)
ADD_DEFINITIONS(-DWITH_GAMEENGINE)
ENDIF(WITH_GAMEENGINE)
IF(WIN32)
LIST(APPEND INC ${PTHREADS_INC})
ENDIF(WIN32)
IF(WITH_COCOA)
LIST(REMOVE_ITEM SRC "${CMAKE_CURRENT_SOURCE_DIR}/intern/wm_apple.c")
ENDIF(WITH_COCOA)