sgefants patch to remove the License Key stuff.

(I noticed its not completely gone yet from the blender/source dir)
But its a big step in the right direction if it doesn't enable
all of the functionatlity already...

(Using cscope for LICENSE_KEY_VALID still turns up some stuff)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-06 19:48:37 +00:00
parent fd05cdbaad
commit cd4a60f536
17 changed files with 1022 additions and 1218 deletions

View File

@@ -311,20 +311,10 @@ struct ImBuf *IMB_scalefastImBuf(struct ImBuf *ibuf, short newx, short newy);
*/
short IMB_saveiff(struct ImBuf *ibuf,char *naam,int flags);
/**
* This function pointer needs to be initialized to enable
* png writing from the ImBuf library.
*
* @attention Defined in writeimage.c
* @attention See also IMB_png_encode()
*/
extern short (*IMB_fp_png_encode)(struct ImBuf *ibuf, int file, int flags);
/**
* Encodes a png image from an ImBuf
*
* @attention Defined in png_encode.c
* @attention See also IMB_fp_png_encode
*/
short IMB_png_encode(struct ImBuf *ibuf, int file, int flags);

View File

@@ -58,10 +58,8 @@
#endif
short (*IMB_fp_png_encode)(struct ImBuf *ibuf, int file, int flags) = 0;
short IMB_saveiff(struct ImBuf *ibuf,char *naam,int flags)
{
{
short ok=TRUE,delpl=FALSE;
int file = -1;
@@ -81,8 +79,8 @@ short IMB_saveiff(struct ImBuf *ibuf,char *naam,int flags)
}
}
if (IS_png(ibuf) && IMB_fp_png_encode) {
ok = IMB_fp_png_encode(ibuf,file,flags);
if (IS_png(ibuf)) {
ok = IMB_png_encode(ibuf,file,flags);
if (ok) {
close (file);
return (ok);