sgefants patch to remove the License Key stuff.
(I noticed its not completely gone yet from the blender/source dir) But its a big step in the right direction if it doesn't enable all of the functionatlity already... (Using cscope for LICENSE_KEY_VALID still turns up some stuff) Kent -- mein@cs.umn.edu
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@@ -48,7 +48,7 @@
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#include <config.h>
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#endif
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int LICENSE_KEY_VALID = FALSE;
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int LICENSE_KEY_VALID = TRUE;
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int I_AM_PUBLISHER = TRUE;
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static UserStruct User;
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@@ -330,8 +330,6 @@ void checkhome()
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// other initialization code
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// enable png writing in the ImBuf library
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IMB_fp_png_encode = IMB_png_encode;
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}
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}
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