sgefants patch to remove the License Key stuff.

(I noticed its not completely gone yet from the blender/source dir)
But its a big step in the right direction if it doesn't enable
all of the functionatlity already...

(Using cscope for LICENSE_KEY_VALID still turns up some stuff)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-06 19:48:37 +00:00
parent fd05cdbaad
commit cd4a60f536
17 changed files with 1022 additions and 1218 deletions

View File

@@ -36,7 +36,6 @@
#include "DNA_texture_types.h" // EnvMap{}
#include "DNA_image_types.h" // Image{}
#include "render.h"
#include "license_key.h" // LICENSE_KEY_VALID
#include "BKE_utildefines.h" // ELEM
#include "BIF_writeimage.h"
@@ -51,7 +50,7 @@ int BIF_write_ibuf(ImBuf *ibuf, char *name)
/* to be used for e.g. envmap, not rendered images */
if(R.r.imtype== R_IRIS) ibuf->ftype= IMAGIC;
else if ((R.r.imtype==R_PNG) && (LICENSE_KEY_VALID)) {
else if ((R.r.imtype==R_PNG)) {
ibuf->ftype= PNG;
}
else if ((R.r.imtype==R_TARGA) || (R.r.imtype==R_PNG)) {