Cleanup: spelling

This commit is contained in:
2019-07-07 15:38:41 +10:00
parent a3e2076bc4
commit cd6b49f995
43 changed files with 80 additions and 79 deletions

View File

@@ -595,7 +595,7 @@ void DepsgraphNodeBuilder::build_object(int base_index,
}
/* Object data. */
build_object_data(object, is_visible);
/* Paramaters, used by both drivers/animation and also to inform dependency
/* Parameters, used by both drivers/animation and also to inform dependency
* from object's data. */
build_parameters(&object->id);
/* Build animation data,
@@ -759,7 +759,7 @@ void DepsgraphNodeBuilder::build_object_transform(Object *object)
NodeType::TRANSFORM,
OperationCode::TRANSFORM_EVAL,
function_bind(BKE_object_eval_uber_transform, _1, ob_cow));
/* Operation to take of rigid body simulation. soft bodies and other firends
/* Operation to take of rigid body simulation. soft bodies and other friends
* in the context of point cache invalidation. */
add_operation_node(&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_SIMULATION_INIT);
/* Object transform is done. */

View File

@@ -289,7 +289,7 @@ bool DEG_is_original_id(ID *id)
* Localization is usually happening from evaluated data-block, or will have some special pointer
* magic which will make them to act as evaluated.
*
* NOTE: We conder ID evaluated if ANY of those flags is set. We do NOT require ALL of them. */
* NOTE: We consider ID evaluated if ANY of those flags is set. We do NOT require ALL of them. */
if (id->tag &
(LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT | LIB_TAG_LOCALIZED)) {
return false;