Fix #30952: uv unwrapper not working as well as 2.62 on some topologies, let the
unwrapper itself decide how to split quads since it has specific checks for the best unwrapping split built in, gives better results.
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@@ -33,8 +33,6 @@ ParamHandle *param_construct_begin(void);
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void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
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int p_face_exists(ParamHandle *handle, ParamKey *vkeys, int i1, int i2, int i3);
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void param_face_add(ParamHandle *handle,
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ParamKey key,
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int nverts,
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