2.5 - Keyframes can now be marked as 'extremes' in addition to 'breakdowns'
* Extremes are shown as red/pink diamonds * I've changed the order of extremes and breakdowns in the code to make for nicer sizing/ordering. This might break a couple of files out there, but it shouldn't be too many. TODO: Still on my todo is to make these tags more useful (i.e. less likely to be overwritten by keyframing)
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@@ -419,6 +419,13 @@ void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel
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}
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break;
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case BEZT_KEYTYPE_EXTREME: /* redish frames for now */
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{
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if (sel) glColor3f(95.0f, 0.5f, 0.5f);
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else glColor3f(0.91f, 0.70f, 0.80f);
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}
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break;
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case BEZT_KEYTYPE_KEYFRAME: /* traditional yellowish frames for now */
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default:
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{
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@@ -685,6 +685,13 @@ static short set_keytype_breakdown(BeztEditData *bed, BezTriple *bezt)
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return 0;
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}
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static short set_keytype_extreme(BeztEditData *bed, BezTriple *bezt)
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{
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if (bezt->f2 & SELECT)
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BEZKEYTYPE(bezt)= BEZT_KEYTYPE_EXTREME;
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return 0;
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}
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/* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
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BeztEditFunc ANIM_editkeyframes_keytype(short code)
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{
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@@ -692,6 +699,9 @@ BeztEditFunc ANIM_editkeyframes_keytype(short code)
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case BEZT_KEYTYPE_BREAKDOWN: /* breakdown */
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return set_keytype_breakdown;
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case BEZT_KEYTYPE_EXTREME: /* extreme keyframe */
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return set_keytype_extreme;
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case BEZT_KEYTYPE_KEYFRAME: /* proper keyframe */
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default:
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return set_keytype_keyframe;
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