style cleanup: more nodes

This commit is contained in:
2012-06-15 17:57:39 +00:00
parent 687b6e5447
commit cde4d72848
110 changed files with 593 additions and 474 deletions

View File

@@ -29,11 +29,12 @@ extern "C" {
#include "DNA_mask_types.h"
}
MaskNode::MaskNode(bNode *editorNode): Node(editorNode)
MaskNode::MaskNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void MaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
void MaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
const RenderData *data = &context->getScene()->r;
@@ -54,7 +55,7 @@ void MaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
operation->setMask(mask);
operation->setFramenumber(context->getFramenumber());
operation->setSmooth((bool)editorNode->custom1);
operation->setSmooth((bool)editorNode->custom1);
graph->addOperation(operation);
}