Remove unused node socket flag that was added in the render pass commit
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@@ -179,8 +179,7 @@ void NodeGraph::add_bNodeLink(const NodeRange &node_range, bNodeLink *b_nodelink
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/// @note: ignore invalid links
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if (!(b_nodelink->flag & NODE_LINK_VALID))
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return;
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const int unavail_mask = SOCK_UNAVAIL | SOCK_VIRTUAL;
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if ((b_nodelink->fromsock->flag & unavail_mask) || (b_nodelink->tosock->flag & unavail_mask))
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if ((b_nodelink->fromsock->flag & SOCK_UNAVAIL) || (b_nodelink->tosock->flag & SOCK_UNAVAIL))
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return;
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/* Note: a DNA input socket can have multiple NodeInput in the compositor tree! (proxies)
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