Rename Scene macros back to their original _NEW less names
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@@ -201,7 +201,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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SceneLayer *sl = CTX_data_scene_layer(C);
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Object *ob = OBACT_NEW(sl);
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Object *ob = OBACT(sl);
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int single_group_index = RNA_enum_get(op->ptr, "group");
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Group *single_group = group_object_active_find_index(ob, single_group_index);
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Group *group;
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