Cleanup: code comments punctuation / spacing

This commit is contained in:
2021-07-23 16:56:00 +10:00
parent 7ce0d9d791
commit ced94bc11c
86 changed files with 178 additions and 170 deletions

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@@ -167,9 +167,9 @@ void weightvg_do_mask(const ModifierEvalContext *ctx,
const int numVerts = mesh->totvert;
/* Use new generic get_texture_coords, but do not modify our DNA struct for it...
* XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
* What e.g. if a modifier wants to use several textures ?
* Why use only v_co, and not MVert (or both) ?
* XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters?
* What e.g. if a modifier wants to use several textures?
* Why use only v_co, and not MVert (or both)?
*/
t_map.texture = texture;
t_map.map_object = tex_map_object;