Fix #33285: loop cut is not supposed to cut through triangles/ngons, but it
still happened when the loop would go all the way around the mesh with just one triangle/ngon inbetween to close the loop.
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@@ -109,7 +109,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op)
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smooth, fractal, along_normal,
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cuts,
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SUBDIV_SELECT_ORIG, RNA_enum_get(op->ptr, "quadcorner"),
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RNA_boolean_get(op->ptr, "quadtri"), TRUE,
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RNA_boolean_get(op->ptr, "quadtri"), TRUE, FALSE,
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RNA_int_get(op->ptr, "seed"));
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EDBM_update_generic(C, em, TRUE);
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