BGE small fixes
- script template use new property syntax - Python could set the axis/hat to a negative index and crash blender (nobody complained) - Servo control UI had overlapping text
This commit is contained in:
@@ -1,7 +1,7 @@
|
|||||||
#!BPY
|
#!BPY
|
||||||
"""
|
"""
|
||||||
Name: 'GameLogic Example'
|
Name: 'GameLogic Example'
|
||||||
Blender: 245
|
Blender: 249
|
||||||
Group: 'ScriptTemplate'
|
Group: 'ScriptTemplate'
|
||||||
Tooltip: 'Script template with examples of how to use game logic'
|
Tooltip: 'Script template with examples of how to use game logic'
|
||||||
"""
|
"""
|
||||||
@@ -82,10 +82,10 @@ def main():
|
|||||||
actu_collide = cont.sensors['collision_sens']
|
actu_collide = cont.sensors['collision_sens']
|
||||||
for ob in actu_collide.objectHitList:
|
for ob in actu_collide.objectHitList:
|
||||||
# Check to see the object has this property
|
# Check to see the object has this property
|
||||||
if hasattr(ob, 'life'):
|
if ob.has_key('life'):
|
||||||
own.life += ob.life
|
own['life'] += ob['life']
|
||||||
ob.life = 0
|
ob['life'] = 0
|
||||||
print own.life
|
print own['life']
|
||||||
"""
|
"""
|
||||||
|
|
||||||
main()
|
main()
|
||||||
|
|||||||
@@ -1864,7 +1864,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
|
|||||||
}
|
}
|
||||||
uiDefBut(block, LABEL, 0, "Servo", xco, yco-152, 45, 19, NULL, 0, 0, 0, 0, "Coefficients of the PID servo controller");
|
uiDefBut(block, LABEL, 0, "Servo", xco, yco-152, 45, 19, NULL, 0, 0, 0, 0, "Coefficients of the PID servo controller");
|
||||||
uiDefButF(block, NUMSLI, B_REDR, "P: ", xco+45, yco-152, wval*3, 19, oa->forcerot, 0.00, 200.0, 100, 0, "Proportional coefficient, typical value is 60x Integral coefficient");
|
uiDefButF(block, NUMSLI, B_REDR, "P: ", xco+45, yco-152, wval*3, 19, oa->forcerot, 0.00, 200.0, 100, 0, "Proportional coefficient, typical value is 60x Integral coefficient");
|
||||||
uiDefBut(block, LABEL, 0, "Slow", xco, yco-152, 45, 19, NULL, 0, 0, 0, 0, "Low value of I coefficient correspond to slow response");
|
uiDefBut(block, LABEL, 0, "Slow", xco, yco-171, 45, 19, NULL, 0, 0, 0, 0, "Low value of I coefficient correspond to slow response");
|
||||||
but = uiDefButF(block, NUMSLI, B_REDR, " I : ", xco+45, yco-171, wval*3, 19, oa->forcerot+1, 0.0, 3.0, 1, 0, "Integral coefficient, low value (0.01) for slow response, high value (0.5) for fast response");
|
but = uiDefButF(block, NUMSLI, B_REDR, " I : ", xco+45, yco-171, wval*3, 19, oa->forcerot+1, 0.0, 3.0, 1, 0, "Integral coefficient, low value (0.01) for slow response, high value (0.5) for fast response");
|
||||||
uiButSetFunc(but, update_object_actuator_PID, oa, NULL);
|
uiButSetFunc(but, update_object_actuator_PID, oa, NULL);
|
||||||
uiDefBut(block, LABEL, 0, "Fast", xco+45+3*wval, yco-171, 45, 19, NULL, 0, 0, 0, 0, "High value of I coefficient correspond to fast response");
|
uiDefBut(block, LABEL, 0, "Fast", xco+45+3*wval, yco-171, 45, 19, NULL, 0, 0, 0, 0, "High value of I coefficient correspond to fast response");
|
||||||
|
|||||||
@@ -392,6 +392,8 @@ PyObject* SCA_JoystickSensor::PySetAxis( PyObject* args ) {
|
|||||||
}
|
}
|
||||||
m_axis = axis;
|
m_axis = axis;
|
||||||
m_axisf = axisflag;
|
m_axisf = axisflag;
|
||||||
|
|
||||||
|
CheckAxis((void *)this, NULL); /* clamp values */
|
||||||
Py_RETURN_NONE;
|
Py_RETURN_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -533,6 +535,8 @@ PyObject* SCA_JoystickSensor::PySetHat( PyObject* args ) {
|
|||||||
}
|
}
|
||||||
m_hat = hat;
|
m_hat = hat;
|
||||||
m_hatf = hatflag;
|
m_hatf = hatflag;
|
||||||
|
|
||||||
|
CheckHat((void *)this, NULL); /* clamp values */
|
||||||
Py_RETURN_NONE;
|
Py_RETURN_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user