Fluidsim - Restoring simulation speed control (ZanQdo request)
This commit restores support for freezing or speeding up physics sims. Animate the "Speed" parameter under Domain->Time, which controls a multiplier factor for the rate at which the sim proceeds (i.e. the old "Fac-Tim" setting). Notes: * Subversion bumped to 4 to patch up defaults for new value so that old sim files will still run correctly * Names/descriptions could do with some tweaking * Porting this across was not that obvious since quite a bit of stuff had changed (as in, been cleaned up). However, from tests so far, it seems to work well.
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@@ -95,6 +95,7 @@ void fluidsim_init(FluidsimModifierData *fluidmd)
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fss->animStart = 0.0;
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fss->animEnd = 4.0;
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fss->animRate = 1.0;
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fss->gstar = 0.005; // used as normgstar
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fss->maxRefine = -1;
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// maxRefine is set according to resolutionxyz during bake
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