BGE: patch #20399 Python control over adding/removing scenes.
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@@ -333,14 +333,13 @@ static PyObject* gPyLoadGlobalDict(PyObject*)
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Py_RETURN_NONE;
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}
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static char gPySendMessage_doc[] =
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"sendMessage(subject, [body, to, from])\n\
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sends a message in same manner as a message actuator\
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subject = Subject of the message\
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body = Message body\
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to = Name of object to send the message to\
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from = Name of object to sned the string from";
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from = Name of object to send the string from";
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static PyObject* gPySendMessage(PyObject*, PyObject* args)
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{
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@@ -496,6 +495,25 @@ static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
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return list;
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}
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static char gPyAddScene_doc[] =
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"addScene(name, [overlay])\n\
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adds a scene to the game engine\n\
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name = Name of the scene\n\
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overlay = Overlay or underlay";
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static PyObject* gPyAddScene(PyObject*, PyObject* args)
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{
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char* name;
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int overlay = 1;
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KX_Scene* scene = NULL;
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if (!PyArg_ParseTuple(args, "s|i:addScene", &name , &overlay))
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return NULL;
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gp_KetsjiEngine->ConvertAndAddScene(name, (overlay != 0));
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Py_RETURN_NONE;
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}
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static const char *gPyGetCurrentScene_doc =
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"getCurrentScene()\n"
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"Gets a reference to the current scene.\n";
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@@ -722,15 +740,11 @@ static struct PyMethodDef game_methods[] = {
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{"saveGlobalDict", (PyCFunction)gPySaveGlobalDict, METH_NOARGS, (const char *)gPySaveGlobalDict_doc},
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{"loadGlobalDict", (PyCFunction)gPyLoadGlobalDict, METH_NOARGS, (const char *)gPyLoadGlobalDict_doc},
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{"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (const char *)gPySendMessage_doc},
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{"getCurrentController",
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(PyCFunction) SCA_PythonController::sPyGetCurrentController,
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METH_NOARGS, SCA_PythonController::sPyGetCurrentController__doc__},
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{"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
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METH_NOARGS, gPyGetCurrentScene_doc},
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{"getSceneList", (PyCFunction) gPyGetSceneList,
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METH_NOARGS, (const char *)gPyGetSceneList_doc},
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{"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
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METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
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{"getCurrentController", (PyCFunction) SCA_PythonController::sPyGetCurrentController, METH_NOARGS, SCA_PythonController::sPyGetCurrentController__doc__},
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{"getCurrentScene", (PyCFunction) gPyGetCurrentScene, METH_NOARGS, gPyGetCurrentScene_doc},
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{"getSceneList", (PyCFunction) gPyGetSceneList, METH_NOARGS, (const char *)gPyGetSceneList_doc},
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{"addScene", (PyCFunction)gPyAddScene, METH_VARARGS, (const char *)gPyAddScene_doc},
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{"getRandomFloat",(PyCFunction) gPyGetRandomFloat, METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
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{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
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{"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"},
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{"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop using the audio dsp (for performance reasons)"},
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