ICVS: ----------------------------------------------------------------------

import OBJ dosnt raise a Py Error when no image is given for a material
export FBX works much better, tested 179 models and dosnt crash on any now. tested import export with large scene, 375,000 tri's.
Mesh.py doc note about UV coords,,
editmesh_add minor typo
This commit is contained in:
2007-03-29 14:35:01 +00:00
parent 3c5462e660
commit cfdef7a88a
4 changed files with 18 additions and 11 deletions

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@@ -198,6 +198,7 @@ class MVert:
v.no= no
@type no: vector
@ivar uvco: The vertex texture "sticky" coordinates (x, y),
B{Note}: These are not seen in the UV editor and they are not a part of UV a UVLayer. Use face UV's for that.
if present. Available for MVerts only.
Use L{Mesh.vertexUV} to test for presence before trying to access;
otherwise an exception will may be thrown.