Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode. - There's option to disable all constructive modifiers in the "Options" panel of toolbox in sculpt mode, - Use one column in options panel to make strings easier to read - No modifiers would still be applied on multires
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@@ -946,26 +946,21 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
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sculpt = tool_settings.sculpt
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settings = __class__.paint_settings(context)
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split = layout.split()
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col = split.column()
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col.prop(sculpt, "use_threaded", text="Threaded Sculpt")
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col.prop(sculpt, "show_low_resolution")
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col.prop(sculpt, "show_brush")
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col.label(text="Unified Settings:")
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col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
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col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
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col = split.column()
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col.label(text="Lock:")
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row = col.row(align=True)
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layout.label(text="Lock:")
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row = layout.row(align=True)
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row.prop(sculpt, "lock_x", text="X", toggle=True)
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row.prop(sculpt, "lock_y", text="Y", toggle=True)
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row.prop(sculpt, "lock_z", text="Z", toggle=True)
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layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
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layout.prop(sculpt, "show_low_resolution")
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layout.prop(sculpt, "show_brush")
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layout.prop(sculpt, "use_deform_only")
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layout.label(text="Unified Settings:")
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layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
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layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
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class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
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bl_label = "Symmetry"
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