Own TODO item: sculpting on constructive modifiers

- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
This commit is contained in:
2011-05-04 13:15:42 +00:00
parent 5d1fdb73ce
commit d000103e80
10 changed files with 104 additions and 48 deletions

View File

@@ -946,26 +946,21 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
sculpt = tool_settings.sculpt
settings = __class__.paint_settings(context)
split = layout.split()
col = split.column()
col.prop(sculpt, "use_threaded", text="Threaded Sculpt")
col.prop(sculpt, "show_low_resolution")
col.prop(sculpt, "show_brush")
col.label(text="Unified Settings:")
col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
col = split.column()
col.label(text="Lock:")
row = col.row(align=True)
layout.label(text="Lock:")
row = layout.row(align=True)
row.prop(sculpt, "lock_x", text="X", toggle=True)
row.prop(sculpt, "lock_y", text="Y", toggle=True)
row.prop(sculpt, "lock_z", text="Z", toggle=True)
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
layout.prop(sculpt, "show_low_resolution")
layout.prop(sculpt, "show_brush")
layout.prop(sculpt, "use_deform_only")
layout.label(text="Unified Settings:")
layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size")
layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength")
class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
bl_label = "Symmetry"