Cleanup: spelling, correct comments

This commit is contained in:
2020-09-11 14:45:42 +10:00
parent 08273adebb
commit d023c4104c
10 changed files with 27 additions and 24 deletions

View File

@@ -607,12 +607,12 @@ PyDoc_STRVAR(
" ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array`` and "
"``GL_ARB_shader_draw_parameters``.\n"
"\n"
" To debug shaders, use the --debug-gpu-shaders command line option"
" to see full GLSL shader compilation and linking errors.\n"
" To debug shaders, use the ``--debug-gpu-shaders`` command line option "
"to see full GLSL shader compilation and linking errors.\n"
"\n"
" For drawing user interface elements and gizmos, use "
" ``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)``"
" to transform the output sRGB colors to the framebuffer colorspace."
"``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)`` "
"to transform the output sRGB colors to the frame-buffer color-space."
"\n"
" :param vertexcode: Vertex shader code.\n"
" :type vertexcode: str\n"