Revert file rename from T59773 fix
Mixing file rename with other changes should be avoided. Using 'module_py_api' convention here is in keeping with imbuf, idprop, blf & bmesh. No reason for gpu to have a different convention.
This commit is contained in:
@@ -1,165 +0,0 @@
|
||||
/*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/python/gpu/gpu_py_api.c
|
||||
* \ingroup bpygpu
|
||||
*
|
||||
* Experimental Python API, not considered public yet (called '_gpu'),
|
||||
* we may re-expose as public later.
|
||||
*
|
||||
* - Use ``bpygpu_`` for local API.
|
||||
* - Use ``BPyGPU`` for public API.
|
||||
*/
|
||||
|
||||
#include <Python.h>
|
||||
|
||||
#include "BLI_utildefines.h"
|
||||
|
||||
#include "../generic/python_utildefines.h"
|
||||
|
||||
#include "GPU_init_exit.h"
|
||||
#include "GPU_primitive.h"
|
||||
|
||||
#include "gpu_py_matrix.h"
|
||||
#include "gpu_py_select.h"
|
||||
#include "gpu_py_types.h"
|
||||
|
||||
#include "gpu_py.h" /* own include */
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Utils to invalidate functions
|
||||
* \{ */
|
||||
|
||||
bool bpygpu_is_initialized(void)
|
||||
{
|
||||
if (!GPU_is_initialized()) {
|
||||
PyErr_SetString(
|
||||
PyExc_SystemError,
|
||||
"GPU functions for drawing are not available in background mode");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name Primitive Type Utils
|
||||
* \{ */
|
||||
|
||||
int bpygpu_ParsePrimType(PyObject *o, void *p)
|
||||
{
|
||||
Py_ssize_t mode_id_len;
|
||||
const char *mode_id = _PyUnicode_AsStringAndSize(o, &mode_id_len);
|
||||
if (mode_id == NULL) {
|
||||
PyErr_Format(PyExc_ValueError,
|
||||
"expected a string, got %s",
|
||||
Py_TYPE(o)->tp_name);
|
||||
return 0;
|
||||
}
|
||||
#define MATCH_ID(id) \
|
||||
if (mode_id_len == strlen(STRINGIFY(id))) { \
|
||||
if (STREQ(mode_id, STRINGIFY(id))) { \
|
||||
mode = GPU_PRIM_##id; \
|
||||
goto success; \
|
||||
} \
|
||||
} ((void)0)
|
||||
|
||||
GPUPrimType mode;
|
||||
MATCH_ID(POINTS);
|
||||
MATCH_ID(LINES);
|
||||
MATCH_ID(TRIS);
|
||||
MATCH_ID(LINE_STRIP);
|
||||
MATCH_ID(LINE_LOOP);
|
||||
MATCH_ID(TRI_STRIP);
|
||||
MATCH_ID(TRI_FAN);
|
||||
MATCH_ID(LINE_STRIP_ADJ);
|
||||
|
||||
#undef MATCH_ID
|
||||
PyErr_Format(PyExc_ValueError,
|
||||
"unknown type literal: '%s'",
|
||||
mode_id);
|
||||
return 0;
|
||||
|
||||
success:
|
||||
(*(GPUPrimType *)p) = mode;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
|
||||
/** \name GPU Module
|
||||
* \{ */
|
||||
|
||||
|
||||
PyDoc_STRVAR(GPU_doc,
|
||||
"This module provides Python wrappers for the GPU implementation in Blender. "
|
||||
"Some higher level functions can be found in the `gpu_extras` module. "
|
||||
"\n\n"
|
||||
"Submodules:\n"
|
||||
"\n"
|
||||
".. toctree::\n"
|
||||
" :maxdepth: 1\n"
|
||||
"\n"
|
||||
" gpu.types.rst\n"
|
||||
" gpu.shader.rst\n"
|
||||
" gpu.matrix.rst\n"
|
||||
" gpu.select.rst\n"
|
||||
"\n"
|
||||
);
|
||||
static struct PyModuleDef GPU_module_def = {
|
||||
PyModuleDef_HEAD_INIT,
|
||||
.m_name = "gpu",
|
||||
.m_doc = GPU_doc,
|
||||
};
|
||||
|
||||
PyObject *BPyInit_gpu(void)
|
||||
{
|
||||
PyObject *sys_modules = PyImport_GetModuleDict();
|
||||
PyObject *submodule;
|
||||
PyObject *mod;
|
||||
|
||||
mod = PyModule_Create(&GPU_module_def);
|
||||
|
||||
PyModule_AddObject(mod, "types", (submodule = BPyInit_gpu_types()));
|
||||
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
||||
|
||||
PyModule_AddObject(mod, "matrix", (submodule = BPyInit_gpu_matrix()));
|
||||
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
||||
|
||||
PyModule_AddObject(mod, "select", (submodule = BPyInit_gpu_select()));
|
||||
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
||||
|
||||
PyModule_AddObject(mod, "shader", (submodule = BPyInit_gpu_shader()));
|
||||
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
||||
|
||||
return mod;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
Reference in New Issue
Block a user