Patch #6584 - Texture functionality in the wave modifier
This patch allows the user to use a texture to modulate the wave modifier's amplitude. Thanks to Michael Fox (mfoxdoggg) for the patch!
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@@ -555,7 +555,7 @@ MTFace *get_active_tface(MCol **mcol)
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{
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Mesh *me;
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MTFace *tf;
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MTFace *mf;
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MFace *mf;
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int a;
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if(OBACT==NULL || OBACT->type!=OB_MESH)
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