move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module.

also rename render operators SCREEN_OT_ --> RENDER_OT_
This commit is contained in:
2010-03-08 16:36:53 +00:00
parent 59db9a4061
commit d0e0f6dea3
13 changed files with 1412 additions and 1226 deletions

View File

@@ -64,5 +64,13 @@ void ED_operatortypes_render(void)
#endif
WM_operatortype_append(TEXTURE_OT_slot_move);
/* render_internal.c */
WM_operatortype_append(RENDER_OT_view_show);
WM_operatortype_append(RENDER_OT_render);
WM_operatortype_append(RENDER_OT_view_cancel);
/* render_opengl.c */
WM_operatortype_append(RENDER_OT_opengl);
}