Big Commit.
Now time-markers work in all time-related spaces (i.e. Ipo, Action Editor, NLA editor, TimeLine, Sound). The hotkeys and functionality set should be the same for each of these modes (with a few exceptions still). I've had to change a few hotkeys here and there, so hopefully they aren't too bad. Marker Operations: MKEY - Add Marker SHIFT MKEY - Rename marker (was CTRL MKEY) XKEY - Delete Marker PAGE UP - Jump to next marker PAGE DOWN - Jump to previous marker CTRL A - Select all markers SHIFT G - Transform markers (NLA, IPO, Action) G - Transform markers (Sound, Timeline) CTRL SHIFT D - Duplicate markers (NLA, IPO, Action) SHIFT D - Duplicate markers (Sound, Timeline) BKEY - select markers and other keyframes (if any) I've also made a few little tool additions to NLA and Action editors: * NLA editor - Snap To Frame. Now with the option to offset strip so that it starts at the current frame. Added menus for this. * Action editor - Snap To Frame A few new menus for this too
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@@ -300,6 +300,9 @@ int BoneSize(TransInfo *t, short mval[2]);
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void initBoneEnvelope(TransInfo *t);
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int BoneEnvelope(TransInfo *t, short mval[2]);
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void initBoneRoll(TransInfo *t);
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int BoneRoll(TransInfo *t, short mval[2]);
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/*********************** transform_conversions.c ********** */
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struct ListBase;
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void flushTransUVs(TransInfo *t);
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