Big Commit.

Now time-markers work in all time-related spaces (i.e. Ipo,
Action Editor, NLA editor, TimeLine, Sound). The hotkeys and
functionality set should be the same for each of these modes
(with a few exceptions still). I've had to change a few hotkeys
here and there, so hopefully they aren't too bad.

Marker Operations:
MKEY - Add Marker
SHIFT MKEY - Rename marker (was CTRL MKEY)
XKEY - Delete Marker
PAGE UP - Jump to next marker
PAGE DOWN - Jump to previous marker
CTRL A - Select all markers
SHIFT G - Transform markers (NLA, IPO, Action)
G - Transform markers (Sound, Timeline)
CTRL SHIFT D - Duplicate markers (NLA, IPO, Action)
SHIFT D - Duplicate markers (Sound, Timeline)
BKEY - select markers and other keyframes (if any)

I've also made a few little tool additions to NLA and Action editors:
* NLA editor - Snap To Frame.
Now with the option to offset strip so that it starts at the current frame.
Added menus for this.
* Action editor - Snap To Frame
A few new menus for this too
This commit is contained in:
2006-11-30 01:57:14 +00:00
parent 2572b9f72c
commit d310f203da
23 changed files with 1245 additions and 805 deletions

View File

@@ -66,6 +66,7 @@
#include "BSE_drawipo.h"
#include "BSE_editnla_types.h"
#include "BSE_headerbuttons.h"
#include "BSE_time.h"
#include "BIF_editnla.h"
#include "BIF_gl.h"
@@ -644,6 +645,7 @@ static void nla_blockhandlers(ScrArea *sa)
void drawnlaspace(ScrArea *sa, void *spacedata)
{
SpaceNla *snla= G.snla;
float col[3];
short ofsx = 0, ofsy = 0;
@@ -687,6 +689,9 @@ void drawnlaspace(ScrArea *sa, void *spacedata)
glScissor(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
myortho2 (G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
draw_cfra_action();
/* draw markers */
draw_markers_timespace(&(snla->v2d));
/* Draw scroll */
mywinset(curarea->win); // reset scissor too