2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
This commit is contained in:
@@ -7,4 +7,4 @@ sources += ' gen_system/SYS_System.cpp'
|
||||
|
||||
incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include #/source/blender/blenloader '
|
||||
|
||||
env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['core', 'player'], priority = [15, 150] )
|
||||
env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['core', 'player'], priority = [400, 150] )
|
||||
|
||||
Reference in New Issue
Block a user