Cleanup: rename BKE_key_convert/update to BKE_keyblock_convert/update.

We are handling a keyblock here, not a whole key(set). Names are alreay a bit confusing,
let's be consistent at least.
This commit is contained in:
2014-11-16 19:15:23 +01:00
parent a52fbfa828
commit d526ef607d
14 changed files with 52 additions and 53 deletions

View File

@@ -560,7 +560,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
/* if that was the first key block added, then it was the basis.
* Initialize it with the mesh, and add another for the modifier */
kb = BKE_keyblock_add(key, NULL);
BKE_key_convert_from_mesh(me, kb);
BKE_keyblock_convert_from_mesh(me, kb);
}
kb = BKE_keyblock_add(key, md->name);